Reviewed-by: Bas Nieuwenhuizen <[email protected]>
On Mon, Jul 24, 2017 at 9:31 AM, Dave Airlie <[email protected]> wrote: > From: Dave Airlie <[email protected]> > > This calculates ps_iter_samples from the minSampleShading input > > Signed-off-by: Dave Airlie <[email protected]> > --- > src/amd/vulkan/radv_device.c | 2 +- > src/amd/vulkan/radv_pipeline.c | 4 +++- > 2 files changed, 4 insertions(+), 2 deletions(-) > > diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c > index 111bc7e..497ef21 100644 > --- a/src/amd/vulkan/radv_device.c > +++ b/src/amd/vulkan/radv_device.c > @@ -570,7 +570,7 @@ void radv_GetPhysicalDeviceFeatures( > .independentBlend = true, > .geometryShader = !is_gfx9, > .tessellationShader = !is_gfx9, > - .sampleRateShading = false, > + .sampleRateShading = true, > .dualSrcBlend = true, > .logicOp = true, > .multiDrawIndirect = true, > diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c > index 8449464..496c06a 100644 > --- a/src/amd/vulkan/radv_pipeline.c > +++ b/src/amd/vulkan/radv_pipeline.c > @@ -1349,7 +1349,9 @@ radv_pipeline_init_multisample_state(struct > radv_pipeline *pipeline, > else > ms->num_samples = 1; > > - if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.force_persample) > { > + if (vkms && vkms->sampleShadingEnable) { > + ps_iter_samples = ceil(vkms->minSampleShading * > ms->num_samples); > + } else if > (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.force_persample) { > ps_iter_samples = ms->num_samples; > } > > -- > 2.9.4 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
