The fact that nobody noticed this until recently tells me it's not terribly important. But if the patches apply cleanly, sure.

-Brian

On 07/08/2017 04:01 PM, Andres Gomez wrote:
It looks like we could want this series into -stable (?)

On Fri, 2017-07-07 at 08:10 -0600, Brian Paul wrote:
From: Olivier Lauffenburger <[email protected]>

glPrimitiveRestartNV crashes when it is called during the compilation
of a display list.

There are two reasons:
- ctx->Driver.CurrentSavePrimitive is not set to the current primitive
- save_PrimitiveRestartNV() calls _save_Begin() which only sets an
   OpenGL error, instead of calling vbo_save_NotifyBegin().

This patch correctly calls vbo_save_NotifyBegin() but it detects
the current primitive mode by looking at the latest saved primitive.

Additional work by Brian Paul

Signed-off-by: Olivier Lauffenburger <[email protected]>
Bugzilla: 
https://urldefense.proofpoint.com/v2/url?u=https-3A__bugs.freedesktop.org_show-5Fbug.cgi-3Fid-3D101464&d=DwICaQ&c=uilaK90D4TOVoH58JNXRgQ&r=Ie7_encNUsqxbSRbqbNgofw0ITcfE8JKfaUjIQhncGA&m=ALF8sUngY-vAUaF06oa0BPR23YXqODMASRt0SibYNwk&s=EWp7qEWuQ7DeSCz0OzbJmResjK31q89tPymB6Zcad9g&e=
Reviewed-by: Brian Paul <[email protected]>
---
  src/mesa/vbo/vbo_save_api.c | 20 +++++++++++++++-----
  1 file changed, 15 insertions(+), 5 deletions(-)

diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index a42a3c3..aab5f54 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1108,13 +1108,23 @@ _save_Begin(GLenum mode)
  static void GLAPIENTRY
  _save_PrimitiveRestartNV(void)
  {
-   GLenum curPrim;
     GET_CURRENT_CONTEXT(ctx);
+   struct vbo_save_context *save = &vbo_context(ctx)->save;

-   curPrim = ctx->Driver.CurrentSavePrimitive;
-
-   _save_End();
-   _save_Begin(curPrim);
+   if (save->prim_count == 0) {
+      /* We're not inside a glBegin/End pair, so calling glPrimitiverRestartNV
+       * is an error.
+       */
+      _mesa_compile_error(ctx, GL_INVALID_OPERATION,
+                          "glPrimitiveRestartNV called outside glBegin/End");
+   } else {
+      /* get current primitive mode */
+      GLenum curPrim = save->prim[save->prim_count - 1].mode;
+
+      /* restart primitive */
+      CALL_End(GET_DISPATCH(), ());
+      vbo_save_NotifyBegin(ctx, curPrim);
+   }
  }



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