On 06/22/2017 08:35 AM, Samuel Pitoiset wrote:
I don't think this is actually required, if the depth range
values are different from the ones stored in the context, we
already flush and trigger _NEW_VIEWPORT in
set_depth_range_no_notify().

Signed-off-by: Samuel Pitoiset <[email protected]>
---
  src/mesa/main/viewport.c | 2 --
  1 file changed, 2 deletions(-)

diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 5529f55ee71..a4097efd6f0 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -274,8 +274,6 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval)
     unsigned i;
     GET_CURRENT_CONTEXT(ctx);

-   FLUSH_VERTICES(ctx, 0);
-
     if (MESA_VERBOSE&VERBOSE_API)
        _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval);



Reviewed-by: Brian Paul <[email protected]>

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