On Friday, June 16, 2017 2:04:03 AM PDT Iago Toral Quiroga wrote: > We were exposing 4096, but we can do up to 8192 in Gen4-6 and up to > 16384 in gen7+. OpenGL 4.1+ requires at least 16384. > --- > src/mesa/drivers/dri/i965/brw_context.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_context.c > b/src/mesa/drivers/dri/i965/brw_context.c > index 2d91b37..157d855 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.c > +++ b/src/mesa/drivers/dri/i965/brw_context.c > @@ -503,7 +503,7 @@ brw_initialize_context_constants(struct brw_context *brw) > ctx->Const.Max3DTextureLevels = 12; /* 2048 */ > ctx->Const.MaxArrayTextureLayers = brw->gen >= 7 ? 2048 : 512; > ctx->Const.MaxTextureMbytes = 1536; > - ctx->Const.MaxTextureRectSize = 1 << 12; > + ctx->Const.MaxTextureRectSize = brw->gen >= 7 ? 16384 : 8192; > ctx->Const.MaxTextureMaxAnisotropy = 16.0; > ctx->Const.MaxTextureLodBias = 15.0; > ctx->Const.StripTextureBorder = true; >
Good catch - thanks for fixing this! Reviewed-by: Kenneth Graunke <[email protected]>
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