return;
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferRange(invalid buffer=%u)", buffer);
- return;
- }
-
- if (buffer != 0) {
- if (size <= 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
"glBindBufferRange(size=%d)",
- (int) size);
+ if (no_error) {
+ switch (target) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER:
+ _mesa_bind_buffer_range_xfb(ctx, ctx-
TransformFeedback.CurrentObject,
+ index, bufObj, offset, size);
return;
+ case GL_UNIFORM_BUFFER:
+ bind_buffer_range_uniform_buffer(ctx, index, bufObj,
offset, size);
+ return;
+ case GL_SHADER_STORAGE_BUFFER:
+ bind_buffer_range_shader_storage_buffer(ctx, index, bufObj,
offset,
+ size);
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ bind_atomic_buffer(ctx, index, bufObj, offset, size);
+ return;
+ default:
+ unreachable("invalid BindBufferRange target with
KHR_no_error");
}
- }
-
- switch (target) {
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- if (!_mesa_validate_buffer_range_xfb(ctx,
- ctx-
TransformFeedback.CurrentObject,
- index, bufObj, offset,
size,
- false))
+ } else {
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferRange(invalid buffer=%u)",
buffer);
return;
+ }
- _mesa_bind_buffer_range_xfb(ctx, ctx-
TransformFeedback.CurrentObject,
- index, bufObj, offset, size);
- return;
- case GL_UNIFORM_BUFFER:
- bind_buffer_range_uniform_buffer_err(ctx, index, bufObj,
offset, size);
- return;
- case GL_SHADER_STORAGE_BUFFER:
- bind_buffer_range_shader_storage_buffer_err(ctx, index,
bufObj, offset,
- size);
- return;
- case GL_ATOMIC_COUNTER_BUFFER:
- bind_atomic_buffer_err(ctx, index, bufObj, offset, size,
- "glBindBufferRange");
- return;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
"glBindBufferRange(target)");
- return;
+ if (buffer != 0) {
+ if (size <= 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
"glBindBufferRange(size=%d)",
+ (int) size);
+ return;
+ }
+ }
+
+ switch (target) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER:
+ if (!_mesa_validate_buffer_range_xfb(ctx,
+ ctx-
TransformFeedback.CurrentObject,
+ index, bufObj, offset,
size,
+ false))
+ return;
+
+ _mesa_bind_buffer_range_xfb(ctx, ctx-
TransformFeedback.CurrentObject,
+ index, bufObj, offset, size);
+ return;
+ case GL_UNIFORM_BUFFER:
+ bind_buffer_range_uniform_buffer_err(ctx, index, bufObj,
offset,
+ size);
+ return;
+ case GL_SHADER_STORAGE_BUFFER:
+ bind_buffer_range_shader_storage_buffer_err(ctx, index,
bufObj,
+ offset, size);
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ bind_atomic_buffer_err(ctx, index, bufObj, offset, size,
+ "glBindBufferRange");
+ return;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
"glBindBufferRange(target)");
+ return;
+ }
}
}
void GLAPIENTRY
+_mesa_BindBufferRange_no_error(GLenum target, GLuint index, GLuint
buffer,
+ GLintptr offset, GLsizeiptr size)
+{
+ bind_buffer_range(target, index, buffer, offset, size, true);
+}
+
+void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
GLuint buffer, GLintptr offset, GLsizeiptr
size)
{
- bind_buffer_range(target, index, buffer, offset, size);
+ bind_buffer_range(target, index, buffer, offset, size, false);
}
void GLAPIENTRY
_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
if (MESA_VERBOSE & VERBOSE_API) {
_mesa_debug(ctx, "glBindBufferBase(%s, %u, %u)\n",
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index f652ec3..ff44fed 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -315,20 +315,23 @@ _mesa_FlushMappedBufferRange(GLenum target,
GLintptr offset, GLsizeiptr length);
void GLAPIENTRY
_mesa_FlushMappedNamedBufferRange_no_error(GLuint buffer, GLintptr
offset,
GLsizeiptr length);
void GLAPIENTRY
_mesa_FlushMappedNamedBufferRange(GLuint buffer, GLintptr offset,
GLsizeiptr length);
void GLAPIENTRY
+_mesa_BindBufferRange_no_error(GLenum target, GLuint index, GLuint
buffer,
+ GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
GLuint buffer, GLintptr offset, GLsizeiptr
size);
void GLAPIENTRY
_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
void GLAPIENTRY
_mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
const GLuint *buffers,
const GLintptr *offsets, const GLsizeiptr
*sizes);