On Wed 10 May 2017, Jason Ekstrand wrote:
> ---
> src/intel/isl/isl_gen8.c | 193
> +++++++++++++----------------------------------
> 1 file changed, 53 insertions(+), 140 deletions(-)
> + /* For all other formats, the alignment is determined by the horizontal
> and
> + * vertical alignment fields of RENDER_SURFACE_STATE. There are a few
> + * restrictions, but we generally have a choice.
> + */
>
[...]
> + /* Vertical alignment is unrestricted so we choose the smallest allowed
> + * alignment because that will use the least memory
> */
> + const uint32_t valign = 4;
>
> + bool needs_halign16 = false;
> if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) {
[...]
> + needs_halign16 = true;
> }
> + const uint32_t halign = needs_halign16 ? 16 : 4;
[...]
> + *image_align_el = isl_extent3d(halign, valign, 1);
> }
Small suggestion. The code would be more straightforward without the
temporary valign, needs_halign16 vars. Something like this:
...
if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) {
*image_align_el = isl_extent3d(16, 4, 1);
return;
}
*image_align_el = isl_extent3d(4, 4, 1);
}
With or without that change, this patch is a good cleanup.
Reviewed-by: Chad Versace <[email protected]>
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