On 02.05.2017 08:18, Dave Airlie wrote:
On 1 May 2017 at 22:43, Marek Olšák <[email protected]> wrote:
From: Marek Olšák <[email protected]>
Only very few shaders have them (from 48486 shaders):
For the series:
Reviewed-by: Dave Airlie <[email protected]>
(you might want to stop radeonsi running this pass on tess ctrl if you
haven't already).
This:
if ((ctx->type != PIPE_SHADER_VERTEX &&
ctx->type != PIPE_SHADER_TESS_EVAL) ||
shader->key.as_ls ||
shader->key.as_es)
return;
already skips everything except VS and TES compiled as hardware VS stage.
For the series:
Reviewed-by: Nicolai Hähnle <[email protected]>
Dave.
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--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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