Including structures, interfaces and uniform blocks. Fixes the following ARB_shader_image_load_store test:
format-layout-with-non-image-type.frag Signed-off-by: Samuel Pitoiset <[email protected]> --- src/compiler/glsl/ast_to_hir.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 88926e7e22..a3f8a5a8c9 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -6893,6 +6893,8 @@ ast_process_struct_or_iface_block_members(exec_list *instructions, "to struct or interface block members"); } + validate_image_format_qualifier_for_type(state, &loc, qual, decl_type); + /* From Section 4.4.2.3 (Geometry Outputs) of the GLSL 4.50 spec: * * "A block member may be declared with a stream identifier, but -- 2.12.2 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
