For bindless.
Signed-off-by: Samuel Pitoiset <[email protected]>
---
src/gallium/drivers/radeonsi/si_descriptors.c | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 703a7cb1fa..524277462f 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -559,6 +559,13 @@ static bool is_compressed_colortex(struct r600_texture
*rtex)
(rtex->dcc_offset && rtex->dirty_level_mask);
}
+static bool is_depth_texture(struct r600_texture *rtex,
+ struct si_sampler_view *sview)
+{
+ return rtex->db_compatible &&
+ (!rtex->tc_compatible_htile || sview->is_stencil_sampler);
+}
+
static void si_update_compressed_tex_shader_mask(struct si_context *sctx,
unsigned shader)
{
@@ -602,8 +609,7 @@ static void si_set_sampler_views(struct pipe_context *ctx,
(struct r600_texture*)views[i]->texture;
struct si_sampler_view *rview = (struct si_sampler_view
*)views[i];
- if (rtex->db_compatible &&
- (!rtex->tc_compatible_htile ||
rview->is_stencil_sampler)) {
+ if (is_depth_texture(rtex, rview)) {
samplers->depth_texture_mask |= 1u << slot;
} else {
samplers->depth_texture_mask &= ~(1u << slot);
--
2.12.2
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