Reviewed-by: Jason Ekstrand <[email protected]>

Pushed!

On Mon, Mar 27, 2017 at 2:14 AM, Lionel Landwerlin <
[email protected]> wrote:

> Hi Randy,
>
> This patch looks good to me.
>
> Reviewed-by: Lionel Landwerlin <[email protected]>
> Cc: "17.0 13.0" <[email protected]>
>
> Are you planning to send a follow up patch to fix the remaining
> layoutCount accesses too?
>
> Cheers,
>
> -
> Lionel
>
>
> On 20/03/17 07:31, Randy Xu wrote:
>
>> From: Xu Randy <[email protected]>
>>
>> We should use anv_get_layerCount() to access layerCount of VkImageSub-
>> resourceRange in anv_CmdClearColorImage and anv_CmdClearDepthStencil-
>> Image, which handles the VK_REMAINING_ARRAY_LAYERS (~0) case.
>>
>> Test: Sample multithreadcmdbuf from LunarG can run without crash
>>
>> Signed-off-by: Xu Randy <[email protected]>
>> ---
>>   src/intel/vulkan/anv_blorp.c | 4 ++--
>>   1 file changed, 2 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c
>> index 1f4fec5..9b3910f 100644
>> --- a/src/intel/vulkan/anv_blorp.c
>> +++ b/src/intel/vulkan/anv_blorp.c
>> @@ -830,7 +830,7 @@ void anv_CmdClearColorImage(
>>                           VK_IMAGE_ASPECT_COLOR_BIT, image->tiling);
>>           unsigned base_layer = pRanges[r].baseArrayLayer;
>> -      unsigned layer_count = pRanges[r].layerCount;
>> +      unsigned layer_count = anv_get_layerCount(image, &pRanges[r]);
>>           for (unsigned i = 0; i < anv_get_levelCount(image,
>> &pRanges[r]); i++) {
>>            const unsigned level = pRanges[r].baseMipLevel + i;
>> @@ -890,7 +890,7 @@ void anv_CmdClearDepthStencilImage(
>>         bool clear_stencil = pRanges[r].aspectMask &
>> VK_IMAGE_ASPECT_STENCIL_BIT;
>>           unsigned base_layer = pRanges[r].baseArrayLayer;
>> -      unsigned layer_count = pRanges[r].layerCount;
>> +      unsigned layer_count = anv_get_layerCount(image, &pRanges[r]);
>>           for (unsigned i = 0; i < anv_get_levelCount(image,
>> &pRanges[r]); i++) {
>>            const unsigned level = pRanges[r].baseMipLevel + i;
>>
>
>
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