On Fri, Mar 24, 2017 at 01:42:23PM -0700, Francisco Jerez wrote: > Samuel Iglesias Gonsálvez <[email protected]> writes: > > > Generalize it to lower any unsupported narrower conversion. > > > > v2 (Curro): > > - Add supports_type_conversion() > > - Reuse existing intruction instead of cloning it. > > - Generalize d2x to narrower and equal size conversions. > > > > v3 (Curro): > > - Make supports_type_conversion() const and improve it. > > - Use foreach_block_and_inst to process added instructions. > > - Simplify code. > > - Add assert and improve comments. > > - Remove redundant mov. > > - Remove useless comment. > > - Remove saturate == false assert and add support for saturation > > when fixing the conversion. > > - Add get_exec_type() function. > > > > Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> > > --- > > > > This patch replaces the respective v3 one. > > > > src/intel/compiler/brw_fs.cpp | 11 +-- > > src/intel/compiler/brw_fs_lower_d2x.cpp | 117 > > +++++++++++++++++++++++--------- > > 2 files changed, 91 insertions(+), 37 deletions(-) > > > > diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp > > index 086b1a04855..8eb8789905c 100644 > > --- a/src/intel/compiler/brw_fs.cpp > > +++ b/src/intel/compiler/brw_fs.cpp > > @@ -5694,11 +5694,6 @@ fs_visitor::optimize() > > OPT(dead_code_eliminate); > > } > > > > - if (OPT(lower_d2x)) { > > - OPT(opt_copy_propagation); > > - OPT(dead_code_eliminate); > > - } > > - > > OPT(lower_simd_width); > > > > /* After SIMD lowering just in case we had to unroll the EOT send. */ > > @@ -5745,6 +5740,12 @@ fs_visitor::optimize() > > OPT(dead_code_eliminate); > > } > > > > + if (OPT(lower_d2x)) { > > + OPT(opt_copy_propagation); > > + OPT(dead_code_eliminate); > > + OPT(lower_simd_width); > > + } > > + > > lower_uniform_pull_constant_loads(); > > > > validate(); > > diff --git a/src/intel/compiler/brw_fs_lower_d2x.cpp > > b/src/intel/compiler/brw_fs_lower_d2x.cpp > > index a2db1154615..9bc78fa969b 100644 > > --- a/src/intel/compiler/brw_fs_lower_d2x.cpp > > +++ b/src/intel/compiler/brw_fs_lower_d2x.cpp > > @@ -27,48 +27,101 @@ > > > > using namespace brw; > > > > +static unsigned > > The return type is not really an integer. > > > +get_exec_type(const fs_inst *inst) > > +{ > > + unsigned exec_type = 0; > > This isn't either. You could initialize this to BRW_REGISTER_TYPE_B > which isn't a valid execution type so you can drop the whole > has_valid_source tracking.
OK.
>
> > + bool has_valid_source = false;
> > +
> > + for (int i = 0; i < inst->sources; i++) {
> > + if (inst->src[i].type != BAD_FILE) {
> > + if (!has_valid_source) {
> > + exec_type = inst->src[i].type;
> > + has_valid_source = true;
> > + } else {
> > + if (type_sz(inst->src[i].type) > type_sz(exec_type))
> > + exec_type = inst->src[i].type;
>
> Note that this doesn't handle vector immediates correctly (which give
> you either an F or W execution type), byte nor unsigned source types. I
> suggest you add a get_exec_type(brw_reg_type) overload you'd call here
> to translate a source type into the matching exec type.
OK
>
> To handle cases where you have mixed floating point and integer types it
> would probably be sensible to do something along the lines of:
>
> | const brw_reg_type t = get_exec_type(inst->src[i].type);
> | // ...
> | if (type_sz(t) == type_sz(exec_type) && is_floating_point(t))
> | exec_type = t;
OK, I will add this.
>
> > + }
> > + }
> > + }
> > +
> > + /* FIXME: if this assert fails, then the instruction has no valid
> > sources */
> > + assert(has_valid_source);
> > +
>
> You could assert 'exec_type != BRW_REGISTER_TYPE_HF || inst->dst.type ==
> BRW_REGISTER_TYPE_HF' so we remember to handle half-float conversions
> here when they are enabled in the back-end.
>
OK, I am going to add a "TO-DO" comment together with this assert.
> > + return exec_type;
>
> With this in place the get_exec_type_size(inst) helper seems redundant
> since it should be equivalent to type_sz(get_exec_type(inst)). I think
> this should replace PATCH 3.
>
OK, I am going to edit patch 3 to have this.
> > +}
> > +
> > +static bool
> > +supports_type_conversion(const fs_inst *inst) {
> > + switch(inst->opcode) {
> > + case BRW_OPCODE_MOV:
> > + case SHADER_OPCODE_MOV_INDIRECT:
> > + return true;
> > + case BRW_OPCODE_SEL:
> > + return inst->dst.type == get_exec_type(inst);
> > + default:
> > + /* FIXME: We assume the opcodes don't explicitly mentioned
> > + * before just work fine with arbitrary conversions.
> > + */
> > + return true;
> > + }
> > +}
> > +
> > bool
> > fs_visitor::lower_d2x()
> > {
> > bool progress = false;
> >
> > - foreach_block_and_inst_safe(block, fs_inst, inst, cfg) {
> > - if (inst->opcode != BRW_OPCODE_MOV)
> > - continue;
> > -
> > - if (inst->dst.type != BRW_REGISTER_TYPE_F &&
> > - inst->dst.type != BRW_REGISTER_TYPE_D &&
> > - inst->dst.type != BRW_REGISTER_TYPE_UD)
> > - continue;
> > + foreach_block_and_inst(block, fs_inst, inst, cfg) {
> > + const fs_builder ibld(this, block, inst);
> > + fs_reg dst = inst->dst;
> > + bool saturate = inst->saturate;
> >
> > - if (inst->src[0].type != BRW_REGISTER_TYPE_DF &&
> > - inst->src[0].type != BRW_REGISTER_TYPE_UQ &&
> > - inst->src[0].type != BRW_REGISTER_TYPE_Q)
> > - continue;
> > + if (supports_type_conversion(inst)) {
> > + if (get_exec_type_size(inst) == 8 && type_sz(inst->dst.type) <
> > 8) {
> > + /* From the Broadwell PRM, 3D Media GPGPU, "Double Precision
> > Float to
> > + * Single Precision Float":
> > + *
> > + * The upper Dword of every Qword will be written with
> > undefined
> > + * value when converting DF to F.
> > + *
> > + * So we need to allocate a temporary that's two registers,
> > and then do
> > + * a strided MOV to get the lower DWord of every Qword that
> > has the
> > + * result.
> > + */
> > + fs_reg temp = ibld.vgrf(inst->src[0].type);
>
> This should probably be using the execution type.
Right.
>
> > + fs_reg strided_temp = subscript(temp, dst.type, 0);
> >
> > - assert(inst->dst.file == VGRF);
> > - assert(inst->saturate == false);
> > - fs_reg dst = inst->dst;
> > + assert(inst->size_written ==
> > inst->dst.component_size(inst->exec_size));
> > + inst->dst = strided_temp;
> > + inst->saturate = false;
> > + /* As it is an strided destination, we write n-times more
> > being n the
> > + * size ratio between source and destination types. Update
> > + * size_written accordingly.
> > + */
> > + inst->size_written =
> > inst->dst.component_size(inst->exec_size);
> > + ibld.at(block, inst->next).MOV(dst, strided_temp)->saturate =
> > saturate;
> >
> > - const fs_builder ibld(this, block, inst);
> > + progress = true;
> > + }
> > + } else {
> > + fs_reg temp0 = ibld.vgrf(inst->src[0].type);
>
> Same here. With these taken into account and the get_exec_type() helper
> moved into PATCH 3 this patch is:
>
> Reviewed-by: Francisco Jerez <[email protected]>
>
OK, thanks!
Sam
> >
> > - /* From the Broadwell PRM, 3D Media GPGPU, "Double Precision Float to
> > - * Single Precision Float":
> > - *
> > - * The upper Dword of every Qword will be written with undefined
> > - * value when converting DF to F.
> > - *
> > - * So we need to allocate a temporary that's two registers, and then
> > do
> > - * a strided MOV to get the lower DWord of every Qword that has the
> > - * result.
> > - */
> > - fs_reg temp = ibld.vgrf(inst->src[0].type, 1);
> > - fs_reg strided_temp = subscript(temp, inst->dst.type, 0);
> > - ibld.MOV(strided_temp, inst->src[0]);
> > - ibld.MOV(dst, strided_temp);
> > + assert(inst->size_written ==
> > inst->dst.component_size(inst->exec_size));
> > + inst->dst = temp0;
> > + /* As it is an strided destination, we write n-times more being n
> > the
> > + * size ratio between source and destination types. Update
> > + * size_written accordingly.
> > + */
> > + inst->size_written = inst->dst.component_size(inst->exec_size);
> > + inst->saturate = false;
> > + /* Now, do the conversion to original destination's type. In next
> > iteration,
> > + * we will lower it if it is a d2f conversion.
> > + */
> > + ibld.at(block, inst->next).MOV(dst, temp0)->saturate = saturate;
> >
> > - inst->remove(block);
> > - progress = true;
> > + progress = true;
> > + }
> > }
> >
> > if (progress)
> > --
> > 2.11.0
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