Otherwise we will always remove old cache entries from the same dirs.
---
src/util/disk_cache.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index 2a1024a..dc65d52 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -402,20 +402,22 @@ disk_cache_create(const char *gpu_name, const char
*timestamp)
cache->max_size = max_size;
/* A limit of 32 jobs was choosen as observations of Deus Ex start-up times
* showed that we reached at most 11 jobs on an Intel i5-6400 [email protected]
* (a fairly modist desktop CPU). 1 thread was choosen because we don't
* really care about getting things to disk quickly just that it's not
* blocking other tasks.
*/
util_queue_init(&cache->cache_queue, "disk_cache", 32, 1);
+ srand(time(NULL));
+
ralloc_free(local);
return cache;
fail:
if (fd != -1)
close(fd);
if (cache)
ralloc_free(cache);
ralloc_free(local);
--
2.9.3
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev