On Tue, Mar 7, 2017 at 10:28 AM, Roland Scheidegger <[email protected]> wrote:
> (Another question would then be, does this really warrant a cap bit (the
> ever-increasing cap hell...), or should it just be mandatory.)

This would be trivial to add in nv50_ir_from_tgsi.cpp, and not too
hard for nvfx_fragprog.c, I think. (And we don't support vertex shader
textures on nv4x even though the hw does.) I can provide patches if
that's the route we decide to go in.
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