On 11/20/2011 07:08 AM, Marek Olšák wrote:
This fixes: - depthstencil-default_fb-copypixels - fbo-depthstencil-GL_DEPTH24_STENCIL8-copypixels --- src/mesa/state_tracker/st_cb_drawpixels.c | 7 +++++++ 1 files changed, 7 insertions(+), 0 deletions(-)diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 95805fd..912241b 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -1441,6 +1441,13 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, st_validate_state(st); + if (type == GL_DEPTH_STENCIL) { + /* XXX make this more efficient */ + st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_STENCIL); + st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_DEPTH); + return; + } + if (type == GL_STENCIL) { /* can't use texturing to do stencil */ copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty);
Not pretty, but I guess that's better than being broken. Hopefully someone can do a proper fix one of these days. Reviewed-by: Brian Paul <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
