https://bugs.freedesktop.org/show_bug.cgi?id=95374

--- Comment #7 from Eero Tamminen <[email protected]> ---
Updating status as it's relevant for drirc workaround discussion...

With current version of ARK: Survival Evolved and Mesa, there's exactly the
same problem also on Intel as noted in comment 1, and the same solution.

However, while game starts to main menu with GLSL version override, starting a
single player game from that will crash to some NULL pointer error after
several minutes of game asset loading:
--------------------------
Exception was "SIGSEGV: invalid attempt to access memory at address 0x00000003"
...
Invalid BufferCount=0 while reading
../../../ShooterGame/Content/PrimalEarth/Effects/Materials/environment/M_FX_countdown.uasset.
Pos=1886238581, Size=186863, PrecacheSize=2147483647, PrecacheOffset=1886238581 
--------------------------

(Half a year ago single player mode loaded fine, game crashed only later when
actually playing.)

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