Both patches are: Reviewed-by: Iago Toral Quiroga <ito...@igalia.com>
On Wed, 2017-02-08 at 12:35 +1100, Timothy Arceri wrote: > V2: actually use PRIu64 > --- > src/mesa/main/uniform_query.cpp | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/main/uniform_query.cpp > b/src/mesa/main/uniform_query.cpp > index 418cfc9..9da53a7 100644 > --- a/src/mesa/main/uniform_query.cpp > +++ b/src/mesa/main/uniform_query.cpp > @@ -563,10 +563,10 @@ log_uniform(const void *values, enum > glsl_base_type basicType, > printf("%d ", v[i].i); > break; > case GLSL_TYPE_UINT64: > - printf("%lu ", *(uint64_t* )&v[i * 2].u); > + printf("%" PRIu64 " ", *(uint64_t* )&v[i * 2].u); > break; > case GLSL_TYPE_INT64: > - printf("%ld ", *(int64_t* )&v[i * 2].u); > + printf("%" PRId64 " ", *(int64_t* )&v[i * 2].u); > break; > case GLSL_TYPE_FLOAT: > printf("%g ", v[i].f); _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev