On Sat, Jan 21, 2017 at 9:11 AM, Matt Turner <[email protected]> wrote:
> On Thu, Jan 19, 2017 at 9:47 PM, Jason Ekstrand <[email protected]> > wrote: > > This gets the UE4 bitfield_extract optimization working again. It had > > stopped working due to the constant 0xff00ff00 getting sign-extended > > when it shouldn't have. > > Wait, what? When did it get broken? > When the our Igalia friends modified nir_search to support 64-bit values.
_______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
