On Sun, Jan 8, 2017 at 9:26 PM, Kenneth Graunke <kenn...@whitecape.org> wrote:
> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/intel/vulkan/anv_pipeline.c | 156 ++++++++++++++++++++++++++++++ > +++++++++- > 1 file changed, 154 insertions(+), 2 deletions(-) > > There's one majorly bogus thing here: caching is totally disabled. > We set key fields based on the NIR, which breaks the dataflow expectations > for the program cache. A few of those we could look up from the SPIR-V. > Others...not so much. I'm not sure what to do about it. > > Another somewhat bogus thing: we might need to apply the PointMode "it can > be in either stage" hack to more fields. It's ugly, but unfortunately > SPIR-V opted not to decide, so we have to look in either place... > > diff --git a/src/intel/vulkan/anv_pipeline.c > b/src/intel/vulkan/anv_pipeline.c > index b34759a5406..743f82ad69c 100644 > --- a/src/intel/vulkan/anv_pipeline.c > +++ b/src/intel/vulkan/anv_pipeline.c > @@ -492,6 +492,151 @@ anv_pipeline_compile_vs(struct anv_pipeline > *pipeline, > } > > static VkResult > +anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline, > + struct anv_pipeline_cache *cache, > + const VkGraphicsPipelineCreateInfo *info, > + struct anv_shader_module *tcs_module, > + const char *tcs_entrypoint, > + const VkSpecializationInfo *tcs_spec_info, > + struct anv_shader_module *tes_module, > + const char *tes_entrypoint, > + const VkSpecializationInfo *tes_spec_info) > +{ > + const struct gen_device_info *devinfo = &pipeline->device->info; > + const struct brw_compiler *compiler = > + pipeline->device->instance->physicalDevice.compiler; > + struct anv_pipeline_bind_map tcs_map; > + struct anv_pipeline_bind_map tes_map; > + struct brw_tcs_prog_key tcs_key = { 0, }; > + struct brw_tes_prog_key tes_key = { 0, }; > + struct anv_shader_bin *tcs_bin = NULL; > + struct anv_shader_bin *tes_bin = NULL; > + unsigned char tcs_sha1[20]; > + unsigned char tes_sha1[20]; > + > + populate_sampler_prog_key(&pipeline->device->info, &tcs_key.tex); > + populate_sampler_prog_key(&pipeline->device->info, &tes_key.tex); > + tcs_key.input_vertices = info->pTessellationState->patchControlPoints; > + > + if (tcs_module->size > 0 || tes_module->size > 0) { > + anv_hash_shader(tcs_sha1, &tcs_key, sizeof(tcs_key), tcs_module, > + tcs_entrypoint, pipeline->layout, tcs_spec_info); > + anv_hash_shader(tes_sha1, &tes_key, sizeof(tes_key), tes_module, > + tes_entrypoint, pipeline->layout, tes_spec_info); > + //tcs_bin = anv_pipeline_cache_search(cache, tcs_sha1, 20); > + //tes_bin = anv_pipeline_cache_search(cache, tes_sha1, 20); > Um... Did you intend to leave these commented out? > + } > + > + if (tcs_bin == NULL || tes_bin == NULL) { > + struct brw_tcs_prog_data tcs_prog_data = { 0, }; > + struct brw_tes_prog_data tes_prog_data = { 0, }; > + struct anv_pipeline_binding tcs_surface_to_descriptor[256]; > + struct anv_pipeline_binding tcs_sampler_to_descriptor[256]; > + struct anv_pipeline_binding tes_surface_to_descriptor[256]; > + struct anv_pipeline_binding tes_sampler_to_descriptor[256]; > + > + tcs_map = (struct anv_pipeline_bind_map) { > + .surface_to_descriptor = tcs_surface_to_descriptor, > + .sampler_to_descriptor = tcs_sampler_to_descriptor > + }; > + tes_map = (struct anv_pipeline_bind_map) { > + .surface_to_descriptor = tes_surface_to_descriptor, > + .sampler_to_descriptor = tes_sampler_to_descriptor > + }; > + > + nir_shader *tcs_nir = > + anv_pipeline_compile(pipeline, tcs_module, tcs_entrypoint, > + MESA_SHADER_TESS_CTRL, tcs_spec_info, > + &tcs_prog_data.base.base, &tcs_map); > + nir_shader *tes_nir = > + anv_pipeline_compile(pipeline, tes_module, tes_entrypoint, > + MESA_SHADER_TESS_EVAL, tes_spec_info, > + &tes_prog_data.base.base, &tes_map); > + if (tcs_nir == NULL || tes_nir == NULL) > + return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); > + > + nir_lower_tes_patch_vertices(tes_nir, > tcs_nir->info->tcs.vertices_out); > + > + /* The Vulkan 1.0.29 spec, section 21.1 Tessellator says: > + * > + * "PointMode. Controls generation of points rather than > triangles > + * or lines. This functionality defaults to disabled, and is > + * enabled if either shader stage includes the execution mode. > + * > + * The backend looks at the TES, so OR in the flag from the TCS. > + */ > + tes_nir->info->tes.point_mode |= tcs_nir->info->tes.point_mode; > tes and tcs are in a union in shader_info so if we need point_mode available in both stages, we need to either add it to both or pull it out and make it apply to all stages. I think I'd prefer the former but we need to be more careful here. > + > + anv_fill_binding_table(&tcs_prog_data.base.base, 0); > + anv_fill_binding_table(&tes_prog_data.base.base, 0); > + > + void *mem_ctx = ralloc_context(NULL); > + > + ralloc_steal(mem_ctx, tcs_nir); > + ralloc_steal(mem_ctx, tes_nir); > + > + tcs_key.tes_primitive_mode = tes_nir->info->tes.primitive_mode; > + tcs_key.outputs_written = tcs_nir->info->outputs_written; > + tcs_key.patch_outputs_written = tcs_nir->info->patch_outputs_w > ritten; > + tcs_key.quads_workaround = > + devinfo->gen < 9 && > + tes_nir->info->tes.primitive_mode == 7 /* GL_QUADS */ && > + tes_nir->info->tes.spacing == TESS_SPACING_EQUAL; > Why are all of these in the key if we pull them out of shader_info? Is GL more dynamic about them? > + > + tes_key.inputs_read = tcs_key.outputs_written; > + tes_key.patch_inputs_read = tcs_key.patch_outputs_written; > + > + unsigned code_size; > + const int shader_time_index = -1; > + const unsigned *shader_code; > + > + shader_code = > + brw_compile_tcs(compiler, NULL, mem_ctx, &tcs_key, > &tcs_prog_data, > + tcs_nir, shader_time_index, &code_size, NULL); > + if (shader_code == NULL) { > + ralloc_free(mem_ctx); > + return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); > + } > + > + tcs_bin = anv_pipeline_upload_kernel(pipeline, cache, tcs_sha1, 20, > + shader_code, code_size, > + &tcs_prog_data.base.base, > + sizeof(tcs_prog_data), > + &tcs_map); > + if (!tcs_bin) { > + ralloc_free(mem_ctx); > + return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); > + } > + > + shader_code = > + brw_compile_tes(compiler, NULL, mem_ctx, &tes_key, > + &tcs_prog_data.base.vue_map, &tes_prog_data, > tes_nir, > + NULL, shader_time_index, &code_size, NULL); > + if (shader_code == NULL) { > + ralloc_free(mem_ctx); > + return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); > + } > + > + tes_bin = anv_pipeline_upload_kernel(pipeline, cache, tes_sha1, 20, > + shader_code, code_size, > + &tes_prog_data.base.base, > + sizeof(tes_prog_data), > + &tes_map); > + if (!tes_bin) { > + ralloc_free(mem_ctx); > + return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); > + } > + > + ralloc_free(mem_ctx); > + } > + > + anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_TESS_CTRL, > tcs_bin); > + anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_TESS_EVAL, > tes_bin); > + > + return VK_SUCCESS; > +} > + > +static VkResult > anv_pipeline_compile_gs(struct anv_pipeline *pipeline, > struct anv_pipeline_cache *cache, > const VkGraphicsPipelineCreateInfo *info, > @@ -1024,8 +1169,15 @@ anv_pipeline_init(struct anv_pipeline *pipeline, > goto compile_fail; > } > > - if (modules[MESA_SHADER_TESS_CTRL] || modules[MESA_SHADER_TESS_EVAL]) > - anv_finishme("no tessellation support"); > + if (modules[MESA_SHADER_TESS_EVAL]) { > + anv_pipeline_compile_tcs_tes(pipeline, cache, pCreateInfo, > + modules[MESA_SHADER_TESS_CTRL], > + pStages[MESA_SHADER_TESS_CTRL]->pName, > + pStages[MESA_SHADER_TESS_ > CTRL]->pSpecializationInfo, > + modules[MESA_SHADER_TESS_EVAL], > + pStages[MESA_SHADER_TESS_EVAL]->pName, > + pStages[MESA_SHADER_TESS_ > EVAL]->pSpecializationInfo); > + } > > if (modules[MESA_SHADER_GEOMETRY]) { > result = anv_pipeline_compile_gs(pipeline, cache, pCreateInfo, > -- > 2.11.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev