From: Ian Romanick <ian.d.roman...@intel.com> Fixes piglit's bindfragdata-link-error.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/glsl/linker.cpp | 7 +++++++ 1 files changed, 7 insertions(+), 0 deletions(-) diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 915d5bb..3492045 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1381,6 +1381,13 @@ assign_attribute_or_color_locations(gl_shader_program *prog, assert(binding >= VERT_ATTRIB_GENERIC0); var->location = binding; } + } else if (target_index == MESA_SHADER_FRAGMENT) { + unsigned binding; + + if (prog->FragDataBindings->get(binding, var->name)) { + assert(binding >= FRAG_RESULT_DATA0); + var->location = binding; + } } /* If the variable is not a built-in and has a location statically -- 1.7.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev