On Thu, 2016-11-03 at 11:02 +0100, Juan A. Suarez Romero wrote:
> The GL 4.5 spec says:
> "If any enabled array’s buffer binding is zero when DrawArrays
> or one of the other drawing commands defined in section 10.4 is
> called, the result is undefined."
>
> This commits avoids crashing the code, which is not a very good
> "undefined result".
>
Gently pinging someone that could review it.
J.A.
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