From: Marek Olšák <[email protected]>

better safe than sorry; set_framebuffer_state always makes this dirty
---
 src/gallium/drivers/radeonsi/si_state.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_state.c 
b/src/gallium/drivers/radeonsi/si_state.c
index b4683c5..3e8e0c8 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -87,27 +87,27 @@ static unsigned si_pack_float_12p4(float x)
 /*
  * Inferred framebuffer and blender state.
  *
  * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
  * if there is not enough PS outputs.
  */
 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom 
*atom)
 {
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
        struct si_state_blend *blend = sctx->queued.named.blend;
-       uint32_t cb_target_mask, i;
+       /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
+        * but you never know. */
+       uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
+       unsigned i;
 
-       /* CB_COLORn_INFO.FORMAT=INVALID disables empty colorbuffer slots. */
        if (blend)
-               cb_target_mask = blend->cb_target_mask;
-       else
-               cb_target_mask = 0xffffffff;
+               cb_target_mask &= blend->cb_target_mask;
 
        /* Avoid a hang that happens when dual source blending is enabled
         * but there is not enough color outputs. This is undefined behavior,
         * so disable color writes completely.
         *
         * Reproducible with Unigine Heaven 4.0 and drirc missing.
         */
        if (blend && blend->dual_src_blend &&
            sctx->ps_shader.cso &&
            (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
-- 
2.7.4

_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to