Heh... very stale.

Reviewed-by: Jason Ekstrand <[email protected]>

On Thu, Oct 27, 2016 at 10:27 PM, Timothy Arceri <
[email protected]> wrote:

> ---
>  src/intel/blorp/blorp_blit.c | 3 ---
>  1 file changed, 3 deletions(-)
>
> diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
> index 9357a72..4fefa4e 100644
> --- a/src/intel/blorp/blorp_blit.c
> +++ b/src/intel/blorp/blorp_blit.c
> @@ -1237,9 +1237,6 @@ brw_blorp_get_blit_kernel(struct blorp_context
> *blorp,
>     unsigned program_size;
>     struct brw_blorp_prog_data prog_data;
>
> -   /* Try and compile with NIR first.  If that fails, fall back to the old
> -    * method of building shaders manually.
> -    */
>     nir_shader *nir = brw_blorp_build_nir_shader(blorp, prog_key);
>     struct brw_wm_prog_key wm_key;
>     brw_blorp_init_wm_prog_key(&wm_key);
> --
> 2.7.4
>
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