On 10/21/2011 08:45 PM, Chad Versace wrote: > For all texture targets except GL_TEXTURE_CUBE_MAP, the 'nr_images' and > 'depth' fields of intel_mipmap_level were identical. In the exceptional > case, nr_images == 6 and depth == 1. > > It is simple to determine if a texture is a cube or not, so the presence > of two fields here was not helpful. Worse, it was confusing. > > This patch removes 'nr_images' and assigns to 'depth' a consistent > meaning: depth is the number of two-dimensional slices at each miplevel. > The exact semantics of depth varies according to the texture target: > - For GL_TEXTURE_CUBE_MAP, depth is 6. > - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is > identical for all miplevels in the texture. > - For GL_TEXTURE_3D, it is the texture's depth at each miplevel. It's > value, like width and height, varies with miplevel. > - For other texture types, depth is 1.
I'm not sure I like this. What about Cube Arrays? http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt Admittedly it's not core until 4.0 (AFAICT), but there's nothing preventing us from doing it earlier... > As a consequence, parameters were removed from the following function > signatures: > intel_miptree_get_image_offset > Remove 'face'. > > intel_miptree_set_level_info > Remove 'nr_images'. > > i945_miptree_layout > brw_miptree_layout_texture > brw_miptree_layout_texture_array > Remove 'slices'. > > No regressions found on gen6. > > CC: Eric Anholt <[email protected]> > Signed-off-by: Chad Versace <[email protected]> > --- > src/mesa/drivers/dri/i915/i830_texstate.c | 2 +- > src/mesa/drivers/dri/i965/brw_tex_layout.c | 17 +++---- > src/mesa/drivers/dri/intel/intel_blit.c | 1 - > src/mesa/drivers/dri/intel/intel_fbo.c | 11 ++++- > src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 55 > ++++++++++++----------- > src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 20 ++++++--- > src/mesa/drivers/dri/intel/intel_tex.c | 13 +++++- > src/mesa/drivers/dri/intel/intel_tex_copy.c | 1 - > src/mesa/drivers/dri/intel/intel_tex_image.c | 2 +- > src/mesa/drivers/dri/intel/intel_tex_layout.c | 4 +- > src/mesa/drivers/dri/intel/intel_tex_layout.h | 3 +- > src/mesa/drivers/dri/intel/intel_tex_subimage.c | 2 +- > src/mesa/drivers/dri/intel/intel_tex_validate.c | 5 +- > 13 files changed, 78 insertions(+), 58 deletions(-) > > diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c > b/src/mesa/drivers/dri/i915/i830_texstate.c > index 5f32b92..d44b4e0 100644 > --- a/src/mesa/drivers/dri/i915/i830_texstate.c > +++ b/src/mesa/drivers/dri/i915/i830_texstate.c > @@ -145,7 +145,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint > unit, GLuint ss3) > */ > firstImage = tObj->Image[0][tObj->BaseLevel]; > > - intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0, > + intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, > &dst_x, &dst_y); > > drm_intel_bo_reference(intelObj->mt->region->bo); > diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c > b/src/mesa/drivers/dri/i965/brw_tex_layout.c > index d77bf4d..ac6ade6 100644 > --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c > +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c > @@ -41,8 +41,7 @@ > > static void > brw_miptree_layout_texture_array(struct intel_context *intel, > - struct intel_mipmap_tree *mt, > - int slices) > + struct intel_mipmap_tree *mt) > { > GLuint align_w; > GLuint align_h; > @@ -58,14 +57,14 @@ brw_miptree_layout_texture_array(struct intel_context > *intel, > if (mt->compressed) > qpitch /= 4; > > - i945_miptree_layout_2d(mt, slices); > + i945_miptree_layout_2d(mt); > > for (level = mt->first_level; level <= mt->last_level; level++) { > - for (q = 0; q < slices; q++) { > + for (q = 0; q < mt->depth0; q++) { > intel_miptree_set_image_offset(mt, level, q, 0, q * qpitch); > } > } > - mt->total_height = qpitch * slices; > + mt->total_height = qpitch * mt->depth0; > } > > void > @@ -82,7 +81,7 @@ brw_miptree_layout(struct intel_context *intel, struct > intel_mipmap_tree *mt) > * pitch of qpitch rows, where qpitch is defined by the equation given > * in Volume 1 of the BSpec. > */ > - brw_miptree_layout_texture_array(intel, mt, 6); > + brw_miptree_layout_texture_array(intel, mt); > break; > } > /* FALLTHROUGH */ > @@ -117,7 +116,7 @@ brw_miptree_layout(struct intel_context *intel, struct > intel_mipmap_tree *mt) > GLint y = 0; > GLint q, j; > > - intel_miptree_set_level_info(mt, level, nr_images, > + intel_miptree_set_level_info(mt, level, > 0, mt->total_height, > width, height, depth); > > @@ -170,11 +169,11 @@ brw_miptree_layout(struct intel_context *intel, struct > intel_mipmap_tree *mt) > > case GL_TEXTURE_2D_ARRAY: > case GL_TEXTURE_1D_ARRAY: > - brw_miptree_layout_texture_array(intel, mt, mt->depth0); > + brw_miptree_layout_texture_array(intel, mt); > break; > > default: > - i945_miptree_layout_2d(mt, 1); > + i945_miptree_layout_2d(mt); > break; > } > DBG("%s: %dx%dx%d\n", __FUNCTION__, > diff --git a/src/mesa/drivers/dri/intel/intel_blit.c > b/src/mesa/drivers/dri/intel/intel_blit.c > index def226c..f6fed00 100644 > --- a/src/mesa/drivers/dri/intel/intel_blit.c > +++ b/src/mesa/drivers/dri/intel/intel_blit.c > @@ -538,7 +538,6 @@ intel_set_teximage_alpha_to_one(struct gl_context *ctx, > intel_miptree_get_image_offset(intel_image->mt, > intel_image->base.Base.Level, > intel_image->base.Base.Face, > - 0, > &image_x, &image_y); > > x1 = image_x; > diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c > b/src/mesa/drivers/dri/intel/intel_fbo.c > index 4537f1f..e4b0718 100644 > --- a/src/mesa/drivers/dri/intel/intel_fbo.c > +++ b/src/mesa/drivers/dri/intel/intel_fbo.c > @@ -606,12 +606,19 @@ intel_renderbuffer_set_draw_offset(struct > intel_renderbuffer *irb, > int zoffset) > { > unsigned int dst_x, dst_y; > + unsigned int depth; > + > + if (intel_image->base.Base.TexObject->Target == GL_TEXTURE_CUBE_MAP) { > + assert(zoffset == 0); > + depth = intel_image->base.Base.Face; > + } else { > + depth = zoffset; > + } > > /* compute offset of the particular 2D image within the texture region */ > intel_miptree_get_image_offset(intel_image->mt, > intel_image->base.Base.Level, > - intel_image->base.Base.Face, > - zoffset, > + depth, > &dst_x, &dst_y); > > irb->draw_x = dst_x; > diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c > b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c > index bf6a0f6..f427aa6 100644 > --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c > +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c > @@ -87,6 +87,13 @@ intel_miptree_create_internal(struct intel_context *intel, > mt->compressed = compress_byte ? 1 : 0; > mt->refcount = 1; > > + if (target == GL_TEXTURE_CUBE_MAP) { > + assert(depth0 == 1); > + mt->depth0 = 6; > + } else { > + mt->depth0 = depth0; > + } > + > #ifdef I915 > (void) intel; > if (intel->is_945) > @@ -271,7 +278,6 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, > void > intel_miptree_set_level_info(struct intel_mipmap_tree *mt, > GLuint level, > - GLuint nr_images, > GLuint x, GLuint y, > GLuint w, GLuint h, GLuint d) > { > @@ -280,17 +286,15 @@ intel_miptree_set_level_info(struct intel_mipmap_tree > *mt, > mt->level[level].depth = d; > mt->level[level].level_x = x; > mt->level[level].level_y = y; > - mt->level[level].nr_images = nr_images; > > DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__, > level, w, h, d, x, y); > > - assert(nr_images); > assert(!mt->level[level].x_offset); > > - mt->level[level].x_offset = malloc(nr_images * sizeof(GLuint)); > + mt->level[level].x_offset = malloc(d * sizeof(GLuint)); > mt->level[level].x_offset[0] = mt->level[level].level_x; > - mt->level[level].y_offset = malloc(nr_images * sizeof(GLuint)); > + mt->level[level].y_offset = malloc(d * sizeof(GLuint)); > mt->level[level].y_offset[0] = mt->level[level].level_y; > } > > @@ -303,7 +307,7 @@ intel_miptree_set_image_offset(struct intel_mipmap_tree > *mt, > if (img == 0 && level == 0) > assert(x == 0 && y == 0); > > - assert(img < mt->level[level].nr_images); > + assert(img < mt->level[level].depth); > > mt->level[level].x_offset[img] = mt->level[level].level_x + x; > mt->level[level].y_offset[img] = mt->level[level].level_y + y; > @@ -316,26 +320,12 @@ intel_miptree_set_image_offset(struct intel_mipmap_tree > *mt, > > void > intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, > - GLuint level, GLuint face, GLuint depth, > + GLuint level, GLuint depth, > GLuint *x, GLuint *y) > { > - switch (mt->target) { > - case GL_TEXTURE_CUBE_MAP_ARB: > - *x = mt->level[level].x_offset[face]; > - *y = mt->level[level].y_offset[face]; > - break; > - case GL_TEXTURE_3D: > - case GL_TEXTURE_2D_ARRAY_EXT: > - case GL_TEXTURE_1D_ARRAY_EXT: > - assert(depth < mt->level[level].nr_images); > - *x = mt->level[level].x_offset[depth]; > - *y = mt->level[level].y_offset[depth]; > - break; > - default: > - *x = mt->level[level].x_offset[0]; > - *y = mt->level[level].y_offset[0]; > - break; > - } > + assert(depth < mt->level[level].depth); > + *x = mt->level[level].x_offset[depth]; > + *y = mt->level[level].y_offset[depth]; > } > > /** > @@ -354,6 +344,8 @@ intel_miptree_copy_teximage(struct intel_context *intel, > GLuint height = src_mt->level[level].height; > GLuint depth = src_mt->level[level].depth; > int slice; > + int num_slices; > + int slice_begin; > void *src, *dst; > > if (dst_mt->compressed) { > @@ -365,16 +357,25 @@ intel_miptree_copy_teximage(struct intel_context *intel, > width = ALIGN(width, align_w); > } > > - for (slice = 0; slice < depth; slice++) { > + if (intelImage->base.Base.TexObject->Target == GL_TEXTURE_CUBE_MAP) { > + assert(depth == 6); > + slice_begin = face; > + num_slices = 1; > + } else { > + slice_begin = 0; > + num_slices = depth; > + } > + > + for (slice = slice_begin; slice < slice_begin + num_slices; slice++) { > unsigned int dst_x, dst_y, src_x, src_y; > > - intel_miptree_get_image_offset(dst_mt, level, face, slice, > + intel_miptree_get_image_offset(dst_mt, level, slice, > &dst_x, &dst_y); > > if (src_mt) { > /* Copy potentially with the blitter: > */ > - intel_miptree_get_image_offset(src_mt, level, face, slice, > + intel_miptree_get_image_offset(src_mt, level, slice, > &src_x, &src_y); > > DBG("validate blit mt %p %d,%d/%d -> mt %p %d,%d/%d (%dx%d)\n", > diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h > b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h > index e29b943..6d075c6 100644 > --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h > +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h > @@ -69,14 +69,23 @@ struct intel_mipmap_level > GLuint level_y; > GLuint width; > GLuint height; > - /** Depth of the mipmap at this level: 1 for 1D/2D/CUBE, n for 3D. */ > + > + /** > + * \brief Number of two-dimensional slices in this miplevel. > + * > + * The exact semantics of depth varies according to the texture target: > + * - For GL_TEXTURE_CUBE_MAP, depth is 6. > + * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It > is > + * identical for all miplevels in the texture. > + * - For GL_TEXTURE_3D, it is the texture's depth at this miplevel. > It's > + * value, like width and height, varies with miplevel. > + * - For other texture types, depth is 1. > + */ > GLuint depth; > - /** Number of images at this level: 1 for 1D/2D, 6 for CUBE, depth for 3D > */ > - GLuint nr_images; > > /** @{ > * offsets from level_[xy] to the image for each cube face or depth > - * level. > + * level. The array's length is \c depth. > * > * Pretty much have to accept that hardware formats > * are going to be so diverse that there is no unified way to > @@ -168,7 +177,7 @@ bool intel_miptree_match_image(struct intel_mipmap_tree > *mt, > > void > intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, > - GLuint level, GLuint face, GLuint depth, > + GLuint level, GLuint depth, > GLuint *x, GLuint *y); > > void > @@ -177,7 +186,6 @@ intel_miptree_get_dimensions_for_image(struct > gl_texture_image *image, > > void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, > GLuint level, > - GLuint nr_images, > GLuint x, GLuint y, > GLuint w, GLuint h, GLuint d); > > diff --git a/src/mesa/drivers/dri/intel/intel_tex.c > b/src/mesa/drivers/dri/intel/intel_tex.c > index 054ae42..80cd7a5 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex.c > +++ b/src/mesa/drivers/dri/intel/intel_tex.c > @@ -168,8 +168,17 @@ intel_map_texture_image(struct gl_context *ctx, > void *base = intel_region_map(intel, mt->region, mode); > unsigned int image_x, image_y; > > - intel_miptree_get_image_offset(mt, tex_image->Level, tex_image->Face, > - slice, &image_x, &image_y); > + unsigned int depth; > + if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) { > + assert(slice == 0); > + depth = tex_image->Face; > + } else { > + assert(tex_image->Face == 0); > + depth = slice; > + } > + > + intel_miptree_get_image_offset(mt, tex_image->Level, depth, > + &image_x, &image_y); > x += image_x; > y += image_y; > > diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c > b/src/mesa/drivers/dri/intel/intel_tex_copy.c > index 2df4ef6..f7cab87 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c > +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c > @@ -116,7 +116,6 @@ intel_copy_texsubimage(struct intel_context *intel, > intel_miptree_get_image_offset(intelImage->mt, > intelImage->base.Base.Level, > intelImage->base.Base.Face, > - 0, > &image_x, &image_y); > > /* The blitter can't handle Y-tiled buffers. */ > diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c > b/src/mesa/drivers/dri/intel/intel_tex_image.c > index 4710bf6..d9c9dfd 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex_image.c > +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c > @@ -195,7 +195,7 @@ try_pbo_upload(struct gl_context *ctx, > src_stride = width; > > intel_miptree_get_image_offset(intelImage->mt, > intelImage->base.Base.Level, > - intelImage->base.Base.Face, 0, > + intelImage->base.Base.Face, > &dst_x, &dst_y); > > dst_stride = intelImage->mt->region->pitch; > diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c > b/src/mesa/drivers/dri/intel/intel_tex_layout.c > index 64f4a70..e6324cf 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c > +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c > @@ -50,7 +50,7 @@ intel_get_texture_alignment_unit(gl_format format, > } > } > > -void i945_miptree_layout_2d(struct intel_mipmap_tree *mt, int nr_images) > +void i945_miptree_layout_2d(struct intel_mipmap_tree *mt) > { > GLuint align_h, align_w; > GLuint level; > @@ -93,7 +93,7 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt, > int nr_images) > for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { > GLuint img_height; > > - intel_miptree_set_level_info(mt, level, nr_images, x, y, width, > + intel_miptree_set_level_info(mt, level, x, y, width, > height, depth); > > img_height = ALIGN(height, align_h); > diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h > b/src/mesa/drivers/dri/intel/intel_tex_layout.h > index 257c07c..c6c865d 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex_layout.h > +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h > @@ -38,7 +38,6 @@ static INLINE GLuint minify( GLuint d ) > return MAX2(1, d>>1); > } > > -extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt, > - int nr_images); > +extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt); > void intel_get_texture_alignment_unit(gl_format format, > unsigned int *w, unsigned int *h); > diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c > b/src/mesa/drivers/dri/intel/intel_tex_subimage.c > index 6629588..1a015cc 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c > +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c > @@ -113,7 +113,7 @@ intel_blit_texsubimage(struct gl_context * ctx, > dstRowStride = pitch; > > intel_miptree_get_image_offset(intelImage->mt, level, > - intelImage->base.Base.Face, 0, > + intelImage->base.Base.Face, > &blit_x, &blit_y); > blit_x += xoffset; > blit_y += yoffset; > diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c > b/src/mesa/drivers/dri/intel/intel_tex_validate.c > index 4012400..68dc76e 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c > +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c > @@ -161,7 +161,7 @@ intel_tex_map_image_for_swrast(struct intel_context > *intel, > * share code with the normal path. > */ > for (i = 0; i < mt->level[level].depth; i++) { > - intel_miptree_get_image_offset(mt, level, face, i, &x, &y); > + intel_miptree_get_image_offset(mt, level, i, &x, &y); > intel_image->base.Base.ImageOffsets[i] = x + y * mt->region->pitch; > } > > @@ -169,8 +169,7 @@ intel_tex_map_image_for_swrast(struct intel_context > *intel, > > intel_image->base.Base.Data = intel_region_map(intel, mt->region, > mode); > } else { > - assert(mt->level[level].depth == 1); > - intel_miptree_get_image_offset(mt, level, face, 0, &x, &y); > + intel_miptree_get_image_offset(mt, level, face, &x, &y); > intel_image->base.Base.ImageOffsets[0] = 0; > > DBG("%s: (%d,%d) -> (%d, %d)/%d\n", _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
