On Oct 21, 2016 3:23 PM, "Jan Ziak" <[email protected]> wrote: > > On Fri, Oct 21, 2016 at 3:17 PM, Marek Olšák <[email protected]> wrote: > > On Oct 21, 2016 12:06 PM, "Jan Ziak" <[email protected]> wrote: > >> > >> On Fri, Oct 21, 2016 at 12:04 PM, Marek Olšák <[email protected]> wrote: > >> > This won't make it faster. > >> > >> Why? > > > > It's obviously a micro optimization > > Yes. > > > that adds more stuff than it benefits > > the runtime. I don't think that real performance improvements will be so > > simple and obvious. > > What idea would you consider a real performance improvement (in > relation to function st_validate_state() for example)?
There is no easy thing to do there. Multithreaded OpenGL dispatch is the easiest not-easy thing. My FDO repository contains a branch where it's partially done. Marek
_______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
