On 2016-10-19 08:58:38, Ian Romanick wrote: > From: Ian Romanick <[email protected]> > > The previous power-of-two rules didn't catch idiv (because i965 doesn't > set lower_idiv) and imod cases. The udiv and umod cases should have > been caught, but I included them for orthogonality. > > This fixes silly code observed from compute shaders with local_size_[xy] > = 1. This shader
I would say that the benefit is easy enough to understand w/o the long sample in the commit message. Reviewed-by: Jordan Justen <[email protected]> > writeonly uniform image2D tex; > layout(local_size_x = 9) in; > uniform uint arg0; > uniform uint arg1; > > void main() > { > vec4 tmp_color; > if((arg0 >= arg1)) > tmp_color = vec4(1.0, 1.0, 0.0, 1.0); > else > tmp_color = vec4(0.0, 0.0, 1.0, 1.0); > ivec2 coord = ivec2(gl_GlobalInvocationID.xy); > imageStore(tex, coord, tmp_color); > } > > generated this code (node the divide and mod with ssa_13.x (which is 1) > and ssa_14.y (which is also 1). > > NIR (final form) for compute shader: > shader: MESA_SHADER_COMPUTE > name: GLSL2 > inputs: 0 > outputs: 0 > uniforms: 108 > shared: 0 > decl_var uniform INTERP_MODE_NONE writeonly image2D tex (0, 0) > decl_var uniform INTERP_MODE_NONE uint arg0 (1, 96) > decl_var uniform INTERP_MODE_NONE uint arg1 (2, 100) > decl_function main returning void > > impl main { > block block_0: > /* preds: */ > vec1 32 ssa_0 = load_const (0x00000000 /* 0.000000 */) > vec1 32 ssa_1 = intrinsic load_uniform (ssa_0) () (96, 4) /* base=96 > */ /* range=4 */ /* arg0 */ > vec1 32 ssa_2 = intrinsic load_uniform (ssa_0) () (100, 4) /* > base=100 */ /* range=4 */ /* arg1 */ > vec1 32 ssa_3 = uge ssa_1, ssa_2 > vec1 32 ssa_4 = load_const (0x3f800000 /* 1.000000 */) > vec1 32 ssa_5 = bcsel ssa_3, ssa_4, ssa_0 > vec1 32 ssa_6 = bcsel ssa_3, ssa_0, ssa_4 > vec4 32 ssa_7 = vec4 ssa_5, ssa_5, ssa_6, ssa_4 > vec1 32 ssa_8 = undefined > vec3 32 ssa_9 = intrinsic load_work_group_id () () () > vec1 32 ssa_10 = intrinsic load_uniform (ssa_0) () (104, 4) /* > base=104 */ /* range=4 */ > vec1 32 ssa_11 = intrinsic load_channel_num () () () > vec1 32 ssa_12 = iadd ssa_11, ssa_10 > vec3 32 ssa_13 = load_const (0x00000001 /* 0.000000 */, 0x00000009 /* > 0.000000 */, 0x00000009 /* 0.000000 */) > vec3 32 ssa_14 = load_const (0x00000009 /* 0.000000 */, 0x00000001 /* > 0.000000 */, 0x00000001 /* 0.000000 */) > vec1 32 ssa_15 = idiv ssa_12, ssa_13.x > vec1 32 ssa_16 = idiv ssa_12, ssa_13.y > vec1 32 ssa_17 = imod ssa_15, ssa_14.x > vec1 32 ssa_18 = imod ssa_16, ssa_14.y > vec1 32 ssa_19 = imul ssa_9.x, ssa_14.x > vec1 32 ssa_20 = iadd ssa_19, ssa_17 > vec1 32 ssa_21 = iadd ssa_9.y, ssa_18 > vec4 32 ssa_22 = vec4 ssa_20, ssa_21, ssa_8, ssa_8 > intrinsic image_store (ssa_22, ssa_8, ssa_7) (tex) () > /* succs: block_0 */ > block block_0: > } > > Signed-off-by: Ian Romanick <[email protected]> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98299 > --- > src/compiler/nir/nir_opt_algebraic.py | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/src/compiler/nir/nir_opt_algebraic.py > b/src/compiler/nir/nir_opt_algebraic.py > index 2de8050..82d92f4 100644 > --- a/src/compiler/nir/nir_opt_algebraic.py > +++ b/src/compiler/nir/nir_opt_algebraic.py > @@ -66,6 +66,10 @@ optimizations = [ > > (('imul', a, '#b@32(is_pos_power_of_two)'), ('ishl', a, ('find_lsb', b))), > (('imul', a, '#b@32(is_neg_power_of_two)'), ('ineg', ('ishl', a, > ('find_lsb', ('iabs', b))))), > + (('udiv', a, 1), a), > + (('idiv', a, 1), a), > + (('umod', a, 1), 0), > + (('imod', a, 1), 0), > (('udiv', a, '#b@32(is_pos_power_of_two)'), ('ushr', a, ('find_lsb', b))), > (('idiv', a, '#b@32(is_pos_power_of_two)'), ('imul', ('isign', a), > ('ushr', ('iabs', a), ('find_lsb', b))), 'options->lower_idiv'), > (('idiv', a, '#b@32(is_neg_power_of_two)'), ('ineg', ('imul', ('isign', > a), ('ushr', ('iabs', a), ('find_lsb', ('iabs', b))))), > 'options->lower_idiv'), > -- > 2.5.5 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
