https://bugs.freedesktop.org/show_bug.cgi?id=41787
--- Comment #7 from José Fonseca <[email protected]> 2011-10-14 11:16:26 PDT --- It looks like some sort of depth fighting. It might be related to fbo-depth-sample-compare I know that at least the llvmpipe should snap interpolated fragment Z to the depth buffer precision (i.e., 24bits), so that the Z values from the interpolator and depth buffer are consistent, and I had a patch that fixed that, but it didn't fully fix the fbo-depth-sample-compare so I didn't complete it. I'll try to search my git stash to see if I find it and if it fixes this issue. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
