Change SUFFACE to SURFACE.
Signed-off-by: Nanley Chery <[email protected]>
---
src/intel/isl/isl_surface_state.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/isl/isl_surface_state.c
b/src/intel/isl/isl_surface_state.c
index e18fa50..4ed177a 100644
--- a/src/intel/isl/isl_surface_state.c
+++ b/src/intel/isl/isl_surface_state.c
@@ -144,7 +144,7 @@ get_image_alignment(const struct isl_surf *surf)
*/
return isl_extent3d(4, 4, 1);
} else {
- /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
units
+ /* In Skylake, RENDER_SURFACE_STATE.SurfaceVerticalAlignment is in
units
* of surface elements (not pixels nor samples). For compressed
formats,
* a "surface element" is defined as a compression block. For
example,
* if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an
ETC2
--
2.10.0
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