Numeric 2 is actually GLSL_SAMPLER_DIM_3D, which I don't think is what was intended.
Signed-off-by: Rob Clark <robdcl...@gmail.com> --- src/compiler/nir/nir_lower_tex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index a405758..0efd443 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -211,7 +211,7 @@ sample_plane(nir_builder *b, nir_tex_instr *tex, int plane) plane_tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, plane)); plane_tex->src[1].src_type = nir_tex_src_plane; plane_tex->op = nir_texop_tex; - plane_tex->sampler_dim = 2; + plane_tex->sampler_dim = GLSL_SAMPLER_DIM_2D; plane_tex->dest_type = nir_type_float; plane_tex->coord_components = 2; -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev