Implicit conversions were added in the GLSL 1.20 spec version.
Signed-off-by: Andres Gomez <[email protected]>
---
src/compiler/glsl_types.cpp | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 8a06695..24aec25 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -1384,6 +1384,10 @@ glsl_type::can_implicitly_convert_to(const glsl_type
*desired,
if (this == desired)
return true;
+ /* Prior to GLSL 1.20, there are no implicit conversions */
+ if (state && !state->is_version(120, 0))
+ return false;
+
/* ESSL does not allow implicit conversions. If there is no state, we're
* doing intra-stage function linking where these checks have already been
* done.
--
2.8.1
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev