On 19 September 2011 19:23, Ian Romanick <i...@freedesktop.org> wrote: >> Direct3D 9 calls the eye radial fog distance mode "range-based fog" >> and Wine's D3D9 implementation will use NV_fog_distance to >> implement it. Several other open source game engines in Google Code >> Search use the eye radial fog mode if it is available. > > I guess the big question is... why? With vertex shaders, this In the case of wined3d, it's mostly a case of existing code using it. The code in question dates back to at least 2004, possibly earlier. If we were implementing this today we probably wouldn't bother with fixed function GL at all. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
- [Mesa-dev] [PATCH 2/5] Add the basics for the NV_fog_dista... Nicholas Miell
- [Mesa-dev] [PATCH 3/5] Add NV_fog_distance to the fixed-fu... Nicholas Miell
- [Mesa-dev] [PATCH 4/5] Enable NV_fog_distance for Gallium ... Nicholas Miell
- [Mesa-dev] [PATCH 5/5] UNTESTED: Enable NV_fog_distance on... Nicholas Miell
- [Mesa-dev] [PATCH] dri/nouveau: Enable NV_fog_distanc... Francisco Jerez
- Re: [Mesa-dev] Implement NV_fog_distance for Gallium hardw... Corbin Simpson
- Re: [Mesa-dev] Implement NV_fog_distance for Gallium hardw... Brian Paul
- Re: [Mesa-dev] Implement NV_fog_distance for Gallium hardw... Ian Romanick
- Re: [Mesa-dev] Implement NV_fog_distance for Gallium ... Henri Verbeet
- Re: [Mesa-dev] Implement NV_fog_distance for Gallium ... Nicholas Miell
- Re: [Mesa-dev] Implement NV_fog_distance for Gall... Marek Olšák
- Re: [Mesa-dev] Implement NV_fog_distance for ... Jose Fonseca
- Re: [Mesa-dev] Implement NV_fog_distance ... Marek Olšák
- Re: [Mesa-dev] Implement NV_fog_dist... Jose Fonseca
- [Mesa-dev] Updated patches (v2) Nicholas Miell
- [Mesa-dev] [PATCH 1/3] Add the basics for the NV_fog_... Nicholas Miell
- [Mesa-dev] [PATCH 2/3] Add NV_fog_distance to the fix... Nicholas Miell
- [Mesa-dev] [PATCH 3/3] Enable NV_fog_distance for Gal... Nicholas Miell