On Thu, Jun 2, 2016 at 8:25 PM, Anuj Phogat <anuj.pho...@gmail.com> wrote: > Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> > --- > src/mesa/drivers/common/meta_blit.c | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/drivers/common/meta_blit.c > b/src/mesa/drivers/common/meta_blit.c > index 20d3215..d6d3a42 100644 > --- a/src/mesa/drivers/common/meta_blit.c > +++ b/src/mesa/drivers/common/meta_blit.c > @@ -223,8 +223,8 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx, > "#undef TEXEL_FETCH\n" > "\n" > " /* Do bilinear filtering on sample > colors. */\n" > - " x_0_color = mix(s_0_color, s_1_color, > interp.x);\n" > - " x_1_color = mix(s_2_color, s_3_color, > interp.x);\n" > + " x_0_color = mix(s_0_color, s_1_color, > interp.x);\n" > + " x_1_color = mix(s_2_color, s_3_color, > interp.x);\n" > " out_color = mix(x_0_color, x_1_color, > interp.y);\n" > "}\n", > sampler_array_suffix,
This is just nitpicking, but isn't really what most people mean by indentation, it's formatting. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev