From: Daniel Czarnowski <[email protected]>
GLX documentation states:
glXCreateNewContext can generate the following errors: (...)
GLXBadFBConfig if config is not a valid GLXFBConfig
Function checks if the given config is a valid config and sets proper
error code.
Fixes currently crashing glx-fbconfig-bad Piglit test.
v2: coding style cleanups (Emil, Topi)
use DefaultScreen macro (Emil)
Signed-off-by: Matt Roper <[email protected]>
Signed-off-by: Tapani Pälli <[email protected]>
Cc: "11.2" <[email protected]>
---
src/glx/glxcmds.c | 23 +++++++++++++++++++++++
1 file changed, 23 insertions(+)
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 5dce982..ebb8bc6 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -1630,6 +1630,29 @@ glXCreateNewContext(Display * dpy, GLXFBConfig fbconfig,
int renderType, GLXContext shareList, Bool allowDirect)
{
struct glx_config *config = (struct glx_config *) fbconfig;
+ int screen = DefaultScreen(dpy);
+ struct glx_config **config_list;
+ int list_size;
+ unsigned i;
+
+ if (!config) {
+ __glXSendError(dpy, GLXBadFBConfig, 0, X_GLXCreateNewContext, false);
+ return NULL;
+ }
+
+ config_list = (struct glx_config **)
+ glXGetFBConfigs(dpy, screen, &list_size);
+
+ for (i = 0; i < list_size; i++) {
+ if (config_list[i] == config)
+ break;
+ }
+ free(config_list);
+
+ if (i == list_size) {
+ __glXSendError(dpy, GLXBadFBConfig, 0, X_GLXCreateNewContext, false);
+ return NULL;
+ }
return CreateContext(dpy, config->fbconfigID, config, shareList,
allowDirect, X_GLXCreateNewContext, renderType,
--
2.5.5
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