From: Dave Airlie <[email protected]> This fixes: GL45-CTS.shader_subroutine.subroutines_with_separate_shader_objects
Since we set the stream flags earlier on all geom shaders, we shouldn't fall over later if we find one. Signed-off-by: Dave Airlie <[email protected]> --- src/compiler/glsl/ast_type.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp index 4fb4ac0..c44dcc6 100644 --- a/src/compiler/glsl/ast_type.cpp +++ b/src/compiler/glsl/ast_type.cpp @@ -175,9 +175,12 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc, /* Geometry shaders can have several layout qualifiers * assigning different stream values. */ - if (state->stage == MESA_SHADER_GEOMETRY) + if (state->stage == MESA_SHADER_GEOMETRY) { allowed_duplicates_mask.flags.i |= stream_layout_mask.flags.i; + input_layout_mask.flags.i |= + stream_layout_mask.flags.i; + } if (is_single_layout_merge && !state->has_enhanced_layouts() && (this->flags.i & q.flags.i & ~allowed_duplicates_mask.flags.i) != 0) { -- 2.5.5 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
