This was causing the scheduler to be rather optimistic about the
latency of pull constant opcodes on Gen7+. This might seem to
increase the cycle count estimate calculated by the scheduler itself
for some shaders, even though the actual cycle count should actually
be decreased.
---
src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
index 4f65386..d40cbbd 100644
--- a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
@@ -295,7 +295,9 @@ schedule_node::set_latency_gen7(bool is_haswell)
break;
case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4:
+ case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7:
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
+ case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7:
case VS_OPCODE_PULL_CONSTANT_LOAD:
/* testing using varying-index pull constants:
*
--
2.7.3
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