From: Iago Toral Quiroga <[email protected]> UBO loads with constant offset use the UNIFORM_PULL_CONSTANT_LOAD instruction, which reads 16 bytes (a vec4) of data from memory. For dvec types this only provides components x and y. Thus, if we are reading more than 2 components we need to issue a second load at offset+16 to read the next 16-byte chunk with components w and z.
UBO loads with non-constant offset emit a load for each component in the vector (and rely in CSE to fix redundant loads), so we only need to consider the size of the data type when computing the offset of each element in a vector. v2 (Sam): - Adapt the code to use component() (Curro). Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> --- src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 52 +++++++++++++++++++++++++++----- 1 file changed, 45 insertions(+), 7 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 2d57fd3..02f1e81 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -3362,6 +3362,9 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr nir->info.num_ubos - 1); } + /* Number of 32-bit slots in the type */ + unsigned type_slots = MAX2(1, type_sz(dest.type) / 4); + nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]); if (const_offset == NULL) { fs_reg base_offset = retype(get_nir_src(instr->src[1]), @@ -3369,19 +3372,54 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr for (int i = 0; i < instr->num_components; i++) VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, bld, i), surf_index, - base_offset, i * 4); + base_offset, i * 4 * type_slots); } else { + /* Even if we are loading doubles, a pull constant load will load + * a 32-bit vec4, so should only reserve vgrf space for that. If we + * need to load a full dvec4 we will have to emit 2 loads. This is + * similar to demote_pull_constants(), except that in that case we + * see individual accesses to each component of the vector and then + * we let CSE deal with duplicate loads. Here we see a vector access + * and we have to split it if necessary. + */ fs_reg packed_consts = vgrf(glsl_type::float_type); packed_consts.type = dest.type; - struct brw_reg const_offset_reg = brw_imm_ud(const_offset->u32[0] & ~15); - bld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, packed_consts, - surf_index, const_offset_reg); + unsigned const_offset_aligned = const_offset->u32[0] & ~15; + + /* A vec4 only contains half of a dvec4, if we need more than 2 + * components of a dvec4 we will have to issue another load for + * components z and w + */ + int num_components; + if (type_slots == 1) + num_components = instr->num_components; + else + num_components = MIN2(2, instr->num_components); - const fs_reg consts = byte_offset(packed_consts, const_offset->u32[0] % 16); + int remaining_components = instr->num_components; + while (remaining_components > 0) { + /* Read the vec4 from a 16-byte aligned offset */ + struct brw_reg const_offset_reg = brw_imm_ud(const_offset_aligned); + bld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, + retype(packed_consts, BRW_REGISTER_TYPE_F), + surf_index, const_offset_reg); - for (unsigned i = 0; i < instr->num_components; i++) - bld.MOV(offset(dest, bld, i), component(consts, i)); + const fs_reg consts = byte_offset(packed_consts, (const_offset->u32[0] % 16)); + unsigned dest_offset = instr->num_components - remaining_components; + + for (int i = 0; i < num_components; i++) + bld.MOV(offset(dest, bld, i + dest_offset), component(consts, i)); + + /* If this is a large enough 64-bit load, we will need to emit + * another message + */ + remaining_components -= num_components; + assert(remaining_components == 0 || + (remaining_components <= 2 && type_slots == 2)); + num_components = remaining_components; + const_offset_aligned += 16; + } } break; } -- 2.5.0 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
