Trivial change. Removing unnecessary semi-colons from the code. I don't have push access so someone reviewing this can push it.
Signed-off-by: Jakob Sinclair <[email protected]> --- src/mesa/main/pipelineobj.c | 2 +- src/mesa/main/shaderapi.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index af17be2..97285a2 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -626,7 +626,7 @@ _mesa_GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) /* Are geometry shaders available in this context? */ const bool has_gs = _mesa_has_geometry_shaders(ctx); - const bool has_tess = _mesa_has_tessellation(ctx);; + const bool has_tess = _mesa_has_tessellation(ctx); if (!pipe) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index b28b5ce..b972f8e 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -2398,7 +2398,7 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, res = _mesa_program_resource_find_index(shProg, resource_type, index); if (res) { values[0] = strlen(_mesa_program_resource_name(res)) + 1 - + ((_mesa_program_resource_array_size(res) != 0) ? 3 : 0);; + + ((_mesa_program_resource_array_size(res) != 0) ? 3 : 0); } break; default: -- 2.8.0 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
