On Mon, Apr 11, 2016 at 8:50 AM, Emil Velikov <[email protected]> wrote: > On 10 April 2016 at 00:19, Rob Clark <[email protected]> wrote: >> On Sat, Apr 9, 2016 at 7:16 PM, Rob Clark <[email protected]> wrote: >>> From: Jose Fonseca <[email protected]> >>> >>> Signed-off-by: Rob Clark <[email protected]> >>> --- >> >> I should have added that this was originally Jose's patch and I >> rebased on the src/compiler move.. >> >> he had additional patches to make NIR build w/ MSVC, but this is >> enough (with one additional bit squashed into mesa/st NIR patch) to >> make scons build for linux work with my gallium NIR patchset. >> > A small suggestion - can you please move the NIR into SConscript.nir > just like the GLSL one [1] ? The naming scheme is not perfect, yet it > allows us to have small scripts, which should be easier to parse.
I hope you don't mind if I leave that as a TODO for someone else to deal with.. I still have a backlog of updates for the gallium-nir patchset and other patchsets that I have in flight so not really trying to take on extra refactoring of a build system that I really know little about ;-) BR, -R > On the Windows testing side - just login/signup to travis-ci (with > your github account) and add your mesa repo. It should get tested on > your next push. > Alternatively I can take a look ;-) > > -Emil > > [1] https://lists.freedesktop.org/archives/mesa-dev/2016-April/111927.html _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
