This one.  Feel free to push it if you want.
On Mar 26, 2016 9:27 AM, "Rob Clark" <[email protected]> wrote:

> On Fri, Mar 25, 2016 at 7:12 PM, Jason Ekstrand <[email protected]>
> wrote:
> >
>
> Reviewed-by: Rob Clark <[email protected]>
>
> > ---
> >  src/compiler/nir_types.cpp | 7 +++++++
> >  src/compiler/nir_types.h   | 3 +++
> >  2 files changed, 10 insertions(+)
> >
> > diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
> > index 3669cfe..70e9cd3 100644
> > --- a/src/compiler/nir_types.cpp
> > +++ b/src/compiler/nir_types.cpp
> > @@ -124,6 +124,13 @@ glsl_get_aoa_size(const struct glsl_type *type)
> >     return type->arrays_of_arrays_size();
> >  }
> >
> > +unsigned
> > +glsl_count_attribute_slots(const struct glsl_type *type,
> > +                           bool vertex_input_slots)
> > +{
> > +   return type->count_attribute_slots(vertex_input_slots);
> > +}
> > +
> >  const char *
> >  glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
> >  {
> > diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
> > index 0748783..5efdd85 100644
> > --- a/src/compiler/nir_types.h
> > +++ b/src/compiler/nir_types.h
> > @@ -68,6 +68,9 @@ unsigned glsl_get_length(const struct glsl_type *type);
> >
> >  unsigned glsl_get_aoa_size(const struct glsl_type *type);
> >
> > +unsigned glsl_count_attribute_slots(const struct glsl_type *type,
> > +                                    bool vertex_input_slots);
> > +
> >  const char *glsl_get_struct_elem_name(const struct glsl_type *type,
> >                                        unsigned index);
> >
> > --
> > 2.5.0.400.gff86faf
> >
> > _______________________________________________
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> > [email protected]
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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