On 04/01/2016 06:22 PM, Tim Rowley wrote:
More development of the swr rasterizer.Tim Rowley (11): swr: [rasterizer] Misc fixes identified by static code analysis swr: [rasterizer core] Affinitize thread scratch space to numa node of worker swr: [rasterizer common] win32 build fixups swr: [rasterizer core] Quantize depth to depth buffer precision prior to depth test/write. Fixes z-fighting issues. swr: [rasterizer] Ensure correct alignment of stack variables used as vectors swr: [rasterizer core] Replace all naked OSALIGN macro uses with OSALIGNSIMD / OSALIGNLINE swr: [rasterizer] Avoid segv in thread creation on machines with non-consecutive NUMA topology. swr: [rasterizer core] Add experimental support for hyper-threaded front-end swr: [rasterizer core] Put DRAW_CONTEXT on a diet swr: [rasterizer] Put in rudimentary garbage collection for the global arena allocator swr: [rasterizer core] warning cleanup
I don't know if one of your coworkers will be reviewing these patches. If not, Acked-by: Brian Paul <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
