From: Dave Airlie <[email protected]> This isn't tested on cayman properly yet.
Also the hw only support images on compute/fragment shaders, no other shader stages. Signed-off-by: Dave Airlie <[email protected]> --- src/gallium/drivers/r600/r600_pipe.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index b801191..fd306ee 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -545,7 +545,10 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: + return 0; case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: + if (rscreen->b.family >= CHIP_CEDAR && shader == PIPE_SHADER_FRAGMENT) + return 8; return 0; case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: /* due to a bug in the shader compiler, some loops hang -- 2.5.0 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
