From: Dave Airlie <[email protected]>

This is incomplete support, buffer and cube array levels
don't work, need to rework the constant buffer to store
values for these.

Signed-off-by: Dave Airlie <[email protected]>
---
 src/gallium/drivers/r600/r600_shader.c | 68 ++++++++++++++++++++++++++++++++--
 1 file changed, 65 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c 
b/src/gallium/drivers/r600/r600_shader.c
index 73ec2f3..ba0398f 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -7958,6 +7958,68 @@ static int tgsi_atomic_op(struct r600_shader_ctx *ctx)
        return 0;
 }
 
+static int tgsi_resq(struct r600_shader_ctx *ctx)
+{
+       struct tgsi_full_instruction *inst = 
&ctx->parse.FullToken.FullInstruction;
+       unsigned sampler_index_mode;
+       struct r600_bytecode_tex tex;
+       int r;
+       boolean has_txq_cube_array_z = false;
+
+       if (inst->Memory.Texture == TGSI_TEXTURE_CUBE_ARRAY &&
+           inst->Dst[0].Register.WriteMask & 4) {
+               ctx->shader->has_txq_cube_array_z_comp = true;
+               has_txq_cube_array_z = true;
+       }
+
+       sampler_index_mode = inst->Src[0].Indirect.Index == 2 ? 2 : 0; // 
CF_INDEX_1 : CF_INDEX_NONE
+       if (sampler_index_mode)
+               egcm_load_index_reg(ctx->bc, 1, false);
+
+
+       /* does this shader want a num layers from TXQ for a cube array? */
+       if (has_txq_cube_array_z) {
+               int id = tgsi_tex_get_src_gpr(ctx, 0);
+               struct r600_bytecode_alu alu;
+
+               memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+               alu.op = ALU_OP1_MOV;
+
+               alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL;
+               /* channel 1 or 3 of each word */
+               alu.src[0].sel += (id / 2);
+               alu.src[0].chan = ((id % 2) * 2) + 1;
+               alu.src[0].kc_bank = R600_BUFFER_INFO_CONST_BUFFER;
+               tgsi_dst(ctx, &inst->Dst[0], 2, &alu.dst);
+               alu.last = 1;
+               r = r600_bytecode_add_alu(ctx->bc, &alu);
+               if (r)
+                       return r;
+               /* disable writemask from texture instruction */
+               inst->Dst[0].Register.WriteMask &= ~4;
+       }
+       memset(&tex, 0, sizeof(struct r600_bytecode_tex));
+       tex.op = ctx->inst_info->op;
+       tex.sampler_id = R600_IMAGE_REAL_RESOURCE_OFFSET + 
inst->Src[0].Register.Index;
+       tex.sampler_index_mode = sampler_index_mode;
+       tex.resource_id = tex.sampler_id;
+       tex.resource_index_mode = sampler_index_mode;
+       tex.src_sel_x = 4;
+       tex.src_sel_y = 4;
+       tex.src_sel_z = 4;
+       tex.src_sel_w = 4;
+       tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
+       tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
+       tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
+       tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
+       tex.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + 
inst->Dst[0].Register.Index;
+       r = r600_bytecode_add_tex(ctx->bc, &tex);
+       if (r)
+               return r;
+
+       return 0;
+}
+
 static int tgsi_lrp(struct r600_shader_ctx *ctx)
 {
        struct tgsi_full_instruction *inst = 
&ctx->parse.FullToken.FullInstruction;
@@ -9364,7 +9426,7 @@ static const struct r600_shader_tgsi_instruction 
r600_shader_tgsi_instruction[]
        [TGSI_OPCODE_ENDSUB]    = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_TXQ_LZ]    = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_tex},
        [TGSI_OPCODE_TXQS]      = { FETCH_OP_GET_NUMBER_OF_SAMPLES, tgsi_tex},
-       [105]                   = { ALU_OP0_NOP, tgsi_unsupported},
+       [TGSI_OPCODE_RESQ]      = { ALU_OP0_NOP, tgsi_unsupported},
        [106]                   = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_NOP]       = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_FSEQ]      = { ALU_OP2_SETE_DX10, tgsi_op2},
@@ -9563,7 +9625,7 @@ static const struct r600_shader_tgsi_instruction 
eg_shader_tgsi_instruction[] =
        [TGSI_OPCODE_ENDSUB]    = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_TXQ_LZ]    = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_tex},
        [TGSI_OPCODE_TXQS]      = { FETCH_OP_GET_NUMBER_OF_SAMPLES, tgsi_tex},
-       [105]                   = { ALU_OP0_NOP, tgsi_unsupported},
+       [TGSI_OPCODE_RESQ]      = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_resq},
        [106]                   = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_NOP]       = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_FSEQ]      = { ALU_OP2_SETE_DX10, tgsi_op2},
@@ -9785,7 +9847,7 @@ static const struct r600_shader_tgsi_instruction 
cm_shader_tgsi_instruction[] =
        [TGSI_OPCODE_ENDSUB]    = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_TXQ_LZ]    = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_tex},
        [TGSI_OPCODE_TXQS]      = { FETCH_OP_GET_NUMBER_OF_SAMPLES, tgsi_tex},
-       [105]                   = { ALU_OP0_NOP, tgsi_unsupported},
+       [TGSI_OPCODE_RESQ]      = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_resq},
        [106]                   = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_NOP]       = { ALU_OP0_NOP, tgsi_unsupported},
        [TGSI_OPCODE_FSEQ]      = { ALU_OP2_SETE_DX10, tgsi_op2},
-- 
2.5.0

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