On 02/18/2016 08:19 PM, Emil Velikov wrote:
Hi guys,

On 15 February 2016 at 10:54, Tapani Pälli <[email protected]> wrote:
From: Daniel Czarnowski <[email protected]>

Patch provides a 'sane default' for a set pbuffer surface size when
Perhaps too cheeky of a question but "who is to determine these 'sane
defaults'" ?

I agree this is not ideal but it's a lot better than complete failure? The default set in the patch is quite conservative. We could have a driver hook but I'm not convinced it's worth it in this particular case, again this is really a case for robustness testing, not for a real life application.

If those are OK for one hardware/generation they won't be for another.
I believe the whole problem boils down to the fact that we don't do
anything in case of EGL_LARGEST_PBUFFER. Looking at GLX -
GLX_LARGEST_PBUFFER seems to be in the same boat :-\

Imho one should honour it while creating the surface. Afaics the spec
isn't clear if height/width should be ignored when the bool is set (or
I missed that hunk), so I'm leaning towards "yes".

The spec is "if we can't allocate the size what is requested we allocate max possible size":

"Use EGL_LARGEST_PBUFFER to get the largest available pbuffer when the allocation of the pbuffer would otherwise fail."

So we would try to allocate what is requested but we have a limit that says it will fail so let's not. IIRC X driver has 32k for max pixmap size but as they are textures nowadays in practice this limit will be much smaller.

EGL_LARGEST_PBUFFER is used by the client. MIN2 macro is moved to
egldefines so that it can be shared.

Fixes following Piglit test:
    egl-create-largest-pbuffer-surface

With the above said, I'm not sure how much sense it makes to have
explicit EGL_HEIGHT/WIDTH in the test, alongside EGL_LARGEST_PBUFFER
in the mentioned test.

In all fairness, fixing this properly might result in a serious
(series of) patch(es). Which might be a bit too much for stable ?
Better to cross that road as we reach it :-)

I did some investigation and it seems currently there is no way to query maximum size of a pixmap using xlib or xcb, only way would be to try this in a loop. Xcb uses uint16_t type so you could determine it from that but with most (all?) drivers it would fail with max.

// Tapani
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