Fixes MSVC build error which doesn't allow empty initializers.

Signed-off-by: Samuel Pitoiset <[email protected]>
Cc: Roland Scheidegger <[email protected]>
---
 src/mesa/state_tracker/st_cb_compute.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/state_tracker/st_cb_compute.c 
b/src/mesa/state_tracker/st_cb_compute.c
index 79a616c..364159d 100644
--- a/src/mesa/state_tracker/st_cb_compute.c
+++ b/src/mesa/state_tracker/st_cb_compute.c
@@ -42,7 +42,7 @@ static void st_dispatch_compute_common(struct gl_context *ctx,
       ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
    struct st_context *st = st_context(ctx);
    struct pipe_context *pipe = st->pipe;
-   struct pipe_grid_info info = {};
+   struct pipe_grid_info info = { 0 };
 
    if (ctx->NewState)
       _mesa_update_state(ctx);
-- 
2.6.4

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