Fixes MSVC build error which doesn't allow empty initializers.
Signed-off-by: Samuel Pitoiset <[email protected]>
Cc: Roland Scheidegger <[email protected]>
---
src/mesa/state_tracker/st_cb_compute.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_compute.c
b/src/mesa/state_tracker/st_cb_compute.c
index 79a616c..364159d 100644
--- a/src/mesa/state_tracker/st_cb_compute.c
+++ b/src/mesa/state_tracker/st_cb_compute.c
@@ -42,7 +42,7 @@ static void st_dispatch_compute_common(struct gl_context *ctx,
ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_grid_info info = {};
+ struct pipe_grid_info info = { 0 };
if (ctx->NewState)
_mesa_update_state(ctx);
--
2.6.4
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev