On Sun, Jan 31, 2016 at 3:16 PM, Rob Clark <[email protected]> wrote: > + if (flags & TGSI_EMU_FORCE_PERSAMPLE_INTERP) { > + nir_foreach_variable(var, &shader->inputs) { > + var->data.sample = true; > + } > + }
How does Intel handle this? Presumably you'd want to do the same thing here... this needs to happen whenever you're doing per-sample shading. st/mesa has an option for that to be handled in the driver as well, based on a rasterizer setting, to avoid needless recompiles. -ilia _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
