On Mon, Dec 28, 2015 at 1:28 PM, Connor Abbott <[email protected]> wrote:
> On Mon, Dec 28, 2015 at 4:21 PM, Jason Ekstrand <[email protected]> > wrote: > >> > >> > >> but I hope you can get loops working soon so you can test this (and > >> hey, loops are useful for other things too :P). > > > > > > Yeah, I'm starting on adding a real CFG to spirv_to_nir today. It's the > > task that I've had on my todo list for a long time that I've been > avoiding > > and hoping would go away. It didn't go away. > > --Jason > > > > What do you mean by this? I thought I had gotten everything working > except for structured continue and switches... what's broken about > loops now? > The fact that glslang is now almost always generating continues? Also, I don't think we can do switches without some sort of CFG data structure.
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