Overlapping blits are anyway undefined in OpenGL. So no need of overlap check here.
Cc: Chad Versace <chad.vers...@intel.com> Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> --- src/mesa/drivers/dri/i965/intel_blit.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c index 474a476..d4e25d8 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.c +++ b/src/mesa/drivers/dri/i965/intel_blit.c @@ -406,11 +406,6 @@ can_fast_copy_blit(struct brw_context *brw, if (brw->gen < 9) return false; - if (src_buffer->handle == dst_buffer->handle && - _mesa_regions_overlap(src_x, src_y, src_x + w, src_y + h, - dst_x, dst_y, dst_x + w, dst_y + h)) - return false; - /* Enable fast copy blit only if the surfaces are Yf/Ys tiled. * FIXME: Based on performance data, remove this condition later to * enable for all types of surfaces. -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev