Mesa IR actually stores all numbers as floating point, so this is totally a farce, but we may as well keep it going.
Signed-off-by: Kenneth Graunke <[email protected]> --- src/mesa/program/ir_to_mesa.cpp | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 0086997..67adb8f 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -1296,8 +1296,11 @@ ir_to_mesa_visitor::visit(ir_expression *ir) emit_scalar(ir, OPCODE_RSQ, result_dst, op[0]); break; case ir_unop_i2f: + case ir_unop_u2f: case ir_unop_b2f: case ir_unop_b2i: + case ir_unop_i2u: + case ir_unop_u2i: /* Mesa IR lacks types, ints are stored as truncated floats. */ result_src = op[0]; break; @@ -1335,7 +1338,6 @@ ir_to_mesa_visitor::visit(ir_expression *ir) break; case ir_unop_bit_not: - case ir_unop_u2f: case ir_binop_lshift: case ir_binop_rshift: case ir_binop_bit_and: -- 1.7.5.4 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
