Fixes a missing 3DSTATE_VERTEX_ELEMENTS on topogun.trace.
---
src/mesa/drivers/dri/i965/brw_draw_upload.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c
b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index c6e5395..13d3aa7 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -278,6 +278,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
+ /* CACHE_NEW_VS_PROG */
GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
const unsigned char *ptr = NULL;
GLuint interleaved = 0, total_size = 0;
@@ -646,7 +647,7 @@ const struct brw_tracked_state brw_vertices = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_BATCH | BRW_NEW_VERTICES,
- .cache = 0,
+ .cache = CACHE_NEW_VS_PROG,
},
.prepare = brw_prepare_vertices,
.emit = brw_emit_vertices,
--
1.7.5.3
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