On Tue, May 31, 2011 at 7:23 AM, Marek Olšák <[email protected]> wrote: > I couldn't find this being required by the spec. > --- > src/mesa/main/shaderapi.c | 2 ++ > src/mesa/main/uniforms.c | 4 ++++ > 2 files changed, 6 insertions(+), 0 deletions(-) >
Reviewed-by: Brian Paul <[email protected]> NVIDIA's driver generates GL_INVALID_OPERATION for glUniform between glBegin/End, btw. -Brian _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
