On Fri, 08 Apr 2011 17:37:32 -0700, Ian Romanick <i...@freedesktop.org> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On 04/08/2011 11:05 AM, Eric Anholt wrote: > > Module: Mesa > > Branch: master > > Commit: 963431829055f63ec94d88c97a5d07d30e49833a > > URL: > > http://cgit.freedesktop.org/mesa/mesa/commit/?id=963431829055f63ec94d88c97a5d07d30e49833a > > > > Author: Eric Anholt <e...@anholt.net> > > Date: Sat Apr 2 18:11:32 2011 -1000 > > > > i965/fs: Remove broken optimization for live intervals in loops. > > > > The theory here was to detect a temporary variable used within a loop, > > and avoid considering it live across the entire loop. However, it was > > overeager and failed when the first definition of the variable > > appeared within the loop but was only conditionally defined. > > > > Fixes glsl-fs-loop-redundant-condition. > > Some aspect of this change has broken glsl-fs-convolution-2 on my > Ironlake system. I get an assertion failure: > > shader_runner: brw_fs.cpp:3762: GLboolean brw_wm_fs_emit(brw_context*, > brw_wm_compile*): Assertion `!v.failed' failed. > > I haven't tracked it any further than bisecting.
Thought I'd verified that I didn't need the rest of that series to avoid breaking that test with this patch these days. Anyway, not surprising, and "we fail to compile a valid program" seems less bad to me than "we turn a successfully-compiling valid program into a successfully-compiling bad program (involving looping, and if you're not lucky, hanging)".
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